A wearable Hands On with Subpac M2 that lets you feel sound in VR

The missing link for virtual reality that truly blows me away arrived late last year when I got my hands on the Oculus Touch controllers, which allow you...

671 0

The missing link for virtual reality that truly blows me away arrived late last year when I got my hands on the Oculus Touch controllers, which allow you to interact in VR with your hands. Now that we’ve crossed that truly immersive threshold, the next step  Hands On  is the rest of our senses: haptic feedback.

I’ve stumbled upon what I think may be the next best solution in the meantime: the Subpac M2 audio feedback vest. And while we’re still not quite Subpac M2 there yet in wearable   terms of affordable, commercial haptic feedback suits,

The black plastic and fabric  Hands On  layered device, which looks like a tactical vest (in a cool way),Weighing just four pounds, the Subpac M2  wearable device fits snugly around your wearable  torso and is designed to let you literally “feel” the music you’re listening to.

and can be used wirelessly via Bluetooth or through a  3.5mm stereo plug.features a rechargeable lithium ion battery that lasts 8 hours Subpac M2 (rechargeable in  Hands On   2 hours), can handle wearable  sweat but isn’t waterproof,    But beyond music, it turns out that the Subpac M2 also does a damn good job at providing a kind of faux haptic feedback in VR.

The allusion comes when the vest’s feedback control is set to a high level.Although the interactions and impacts that you experience in wearable  VR  Hands On  aren’t directly represented through the Subpac M2, wearing the it offers something close to a haptic feedback experience.

Annoying-unless-you’re-Subpac M2 riding-in-them-with-your-best-friend cars that are tricked out with giant subwoofers packed into the trunk. Hands On  The best way to wearable  describe the sensations delivered by the Subpac M2 is to think of those insane and incredibly-

What would it feel like in a zombie shooter game like Arizona Sunshine?wearable   The game is known for its terrifyingly immersive environments,When you ride in one of those monsters you can literally see your skin vibrate because the low frequency But something told me to try one more experiment:

Suddenly, you’re not just holding an  Hands On   Subpac M2 Oculist Touch controller, you’re holding a zombie slaying hand cannon. As for VR users,but those wearable  sensations are significantly more impactful when the recoil from your revolver makes such a powerful sound that you feel it in your torso.

And since it’s lightweight and completely mobile-friendly, tit’s right in the sweet spot for those who can afford fully equipped, high-end VR Subpac M2 systems wearable  like the Oculus Rift and the HTC Vive. here’s also nothing stopping you from using it with the Hands On   Samsung Gear VR or the Google Daydream View VR headsets.)

In this article

Join the Conversation